fgbweb

Unofficial tool, version 1.4.
Reads and writes Game Boy cartridges over USB, in the browser.
Discuss & report bugs on Reddit →
Major credit to: Lesserkuma/FlashGBX fredemmott/chromatic_dumper trabucayre/openFPGALoader
Devicedisconnected
Tips
If no device is found, check in order:
  1. The USB driver is installed. Running ModRetro’s official Chromatic Firmware Updater once installs it on first launch.
  2. The Chromatic is attached with a USB-C data cable — a charge-only cable will not enumerate.
  3. The Chromatic is powered on.
  4. The official updater is closed, and no other tab has the device. Only one program can hold it at a time.
Then press Connect device again and pick GWU2X in the browser’s dialog.

If the console is not running the archival gateware, it is loaded into FPGA SRAM over JTAG and connection retried — nothing is written to flash, so powering off restores the console exactly as it was.

Disconnect matters. The archival channel is latched: it is released only by an explicit return to 115200 baud. Closing the tab instead leaves the console parked until you power-cycle it.
Cartridgenot read yet
Transferidle

Restoring or writing data overwrites cartridge contents. Always verify your backups before flashing.

Options
Writes command sequences to the cartridge. No erase or program is ever sent, and it is reset afterwards.
Reads the whole cartridge, so it costs a second or so per MiB.
Restoring overwrites the cartridge save. There is no undo.
Log
A text summary of the cartridge, the dump and the chip — what to attach when asking whether a dump is good.